Video games have always provided a means of escape for me, and with that came the difficulty of time management, money management, and forcing myself to get off video games. Just one more round would mean I would level up, and with that would come new items, badges, rewards, etc. If I play one more time I might beat this levels record. If I spend five more dollars I’ll be able to buy that automatic level-up. A true feeling of progression which I couldn’t get anywhere else.
This of course resulted in several problems like me not being able to focus in school, and having a hard time getting important stuff done. With this project I hope to use the tactics used by the video game industry, but instead use that to help people get off of video games. It is clear that video games’ tactics to get players to play more and spend more money work, because it is difficult to stop playing.
Interactive version here: https://www.figma.com/proto/KPKm95E7ytZOT2RaGDOQpE/GameLess-DP?node-id=2%3A3&starting-point-node-id=2%3A3&scaling=scale-down